
Problem Statement
Overview
Objective
Goal
Improve real-world driving skills and confidence of new drivers.
Training to Individual
Utilising adaptive algorithms that adjust the difficulty and types of scenarios presented based on the driver’s performance and progress.
Approach
Utilize advanced training methods and driving simulations to offer real-time, contextual learning experiences that mirror real-world challenges.
Reduce Anxiety
By providing real-time feedback and corrective suggestions during training sessions, allowing learners to practice and perfect their skills without real-world consequences.
Methodology
Literature Review
Augmented Reality in Vocational Training: A Systematic Review of Its Application in Various Industries.
This paper reviews the use of AR in vocational training across different industries over a 20-year period, providing insights into its effectiveness and applications.
Analyzing Augmented Reality (AR) and Virtual Reality (VR) Recent Developments and Directions.
This research summarises developments in AR and VR for education, including how these technologies are being used for learning purposes.
Systematic Review of Augmented Reality Training Systems.
This paper reviews augmented reality training systems, categorising them based on training methods and evaluating their validity.
Measuring the Effectiveness of Virtual Training: A Systematic Review"
This paper systematically reviews methods used to measure the effectiveness of virtual training, including augmented reality in educational contexts.
This study presents a systematic review of AR systems in the automotive industry, synthesizing research on how AR is used in various automotive applications.
User Process
(While enrolling in driving school)
Research
Evaluate
Select
Register
Submit Documents
Practical Session
Theory Sessions
Practical Exam
Certification
Licensing Guidance
Users Involved
Driving School Involved
Interviews
To ensure our AR system meets the needs of its users, extensive field research was conducted with driving schools, their instructors, and students. This approach helped us gather a understanding of the current training environment and its challenges.
Interviews
Driving school owners
Objective : Understand the operational and educational frameworks of driving schools.
Discussions focused on their teaching methodologies, the content taught, and the administrative challenges they face.
Interviews
Driving school instructors
Objective : Capture detailed insights into the teaching process and student interactions.
In-depth interviews to learn about what instructors teach, their pedagogical approaches, and their observations on common student difficulties and behaviours.
Interviews
Students
Objective : Gather first-hand accounts of learners' experiences and needs.
Conducted individual interviews with four students (2 male, 2 female) to explore their views on existing training approaches and their anticipations.
Persona
Insights
Target Audience
Focused on individuals aged 18-24, as they constituted the majority of participants during data collection.
Video Recording
As part of the research method, immersive experiences were generated by filming videos from the viewpoint of a driver using an Oculus headset. A webcam mounted on glasses worn by the me provided a driver's-eye view of the surroundings. This method enabled a thorough examination of visibility, spatial awareness, and other elements affecting driving capabilities.
Stakeholders Involved
Proposed
Real- time Feedback and Guidance
Integration with Vehicle Systems
Future Scope
Environment Explaination
FINAL DEsign


